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Quest Mechanic «Key to the Tower»

Given by:

Mechanic

Requirements:

check-circle Time-gated quest

Previous quests:

Next quests:

main-image

Quest objectives

check-circle

Hand over the found in raid Piece of plexiglass x2

check-circle

Hand over the found in raid Insulating tape

check-circle

Hand over the found in raid Military circuit board x2

check-circle

Hand over the found in raid Military COFDM Wireless Signal Transmitter

check-circle

Hand over the found in raid Working LCD

check-circle

Obtain the Radio transmitter body on Lighthouse

check-circle

Hand over the Radio transmitter body

Piece of plexiglass
check-green-circle
0 / 2
Insulating tape
check-green-circle
0 / 1
Military circuit board
check-green-circle
0 / 2
Military COFDM Wireless Signal Transmitter
check-green-circle
0 / 1
Working LCD
check-green-circle
0 / 1

How to complete the quest?

OPENS 24 HOURS AFTER COMPLETION

Spawns of the housing for the radio transmitter :

The first place is the spawn of the radio transmitter

The first place is the spawn of the radio transmitter

The first place is the spawn of the radio transmitter


The second place is the spawn of the radio transmitter

The second place is the spawn of the radio transmitter

The second place is the spawn of the radio transmitter


The third place is the spawn of the radio transmitter

The third place is the spawn of the radio transmitter

The third place is the spawn of the radio transmitter


The fourth place is the spawn of the radio transmitter

The fourth place is the spawn of the radio transmitter

The fourth place is the spawn of the radio transmitter


The fifth place is the spawn of the radio transmitter

The fifth place is the spawn of the radio transmitter

The fifth place is the spawn of the radio transmitter


The sixth place is the spawn of the radio transmitter

The sixth place is the spawn of the radio transmitter

The sixth place is the spawn of the radio transmitter


The seventh place is the spawn of the radio transmitter

The seventh place is the spawn of the radio transmitter

The seventh place is the spawn of the radio transmitter


The eighth place is the spawn of the radio transmitter

The eighth place is the spawn of the radio transmitter

The eighth place is the spawn of the radio transmitter



Show spawn locations on the Lighthouse map

Hideout module

Components

Produced item(s)

Workbench

Workbench

2 level

Components

21 000 ₽ For 1 item at the flea market

Reusable crafting item

3 000 ₽ For 1 item at the flea market

Reusable crafting item

17 999 ₽ For 1 item at the flea market

Reusable crafting item

95 420 ₽ For 1 item at the flea market

137 419 ₽
Produced item(s)
2 h 16 min

Hideout module

Components

Produced item(s)

Workbench

Workbench

1 level

Components

0 ₽ For 1 item at the flea market

0 ₽
Produced item(s)
0 h 25 min

Rewards

EXP:

+30500 Exp

REP:

+0.01 Rep Mechanic

Mechanic

Sergey Arsenyevich Samoylov

Dialogue before the quest start

I have good news and bad news, which one should I start with? I'll start with the good news! We've proved our potential. Lightkeeper is pleased with us, and wants to meet you in person... Yes, you specifically. The bad news is you can't get to him that easily, the place is rigged with land mines. Plus, a sniper shoots everyone who comes near the lighthouse. We must somehow let them know that it's you, among all the other PMCs that are sniffing around there. So we'll put together a transponder for you. He will pick up the signal, give a sign to the sniper, and disable the mines. The path will be safe. I've already written down what materials I need to assemble it. Finding the the transmitter box won't be easy, but I think you could try looking somewhere where the USECs settled down.

Dialogue after completing the quest

Alright, we have everything we need, that's good.

Mechanic

Sergey Arsenyevich Samoylov

Dialogue before the quest start

I have good news and bad news, which one should I start with? I'll start with the good news! We've proved our potential. Lightkeeper is pleased with us, and wants to meet you in person... Yes, you specifically. The bad news is you can't get to him that easily, the place is rigged with land mines. Plus, a sniper shoots everyone who comes near the lighthouse. We must somehow let them know that it's you, among all the other PMCs that are sniffing around there. So we'll put together a transponder for you. He will pick up the signal, give a sign to the sniper, and disable the mines. The path will be safe. I've already written down what materials I need to assemble it. Finding the the transmitter box won't be easy, but I think you could try looking somewhere where the USECs settled down.

Dialogue after completing the quest

Alright, we have everything we need, that's good.

Quest Mechanic «Key to the Tower»

main-image

Given by:

Mechanic

Requirements:

check-circle Time-gated quest

Quest objectives

check-circle

Hand over the found in raid Piece of plexiglass x2

check-circle

Hand over the found in raid Insulating tape

check-circle

Hand over the found in raid Military circuit board x2

check-circle

Hand over the found in raid Military COFDM Wireless Signal Transmitter

check-circle

Hand over the found in raid Working LCD

check-circle

Obtain the Radio transmitter body on Lighthouse

check-circle

Hand over the Radio transmitter body

Piece of plexiglass
check-green-circle
0 / 2
Insulating tape
check-green-circle
0 / 1
Military circuit board
check-green-circle
0 / 2
Military COFDM Wireless Signal Transmitter
check-green-circle
0 / 1
Working LCD
check-green-circle
0 / 1

Rewards

EXP:

+30500 Exp

REP:

+0.01 Rep Mechanic

How to complete the quest?

OPENS 24 HOURS AFTER COMPLETION

Spawns of the housing for the radio transmitter :

The first place is the spawn of the radio transmitter

The first place is the spawn of the radio transmitter

The first place is the spawn of the radio transmitter


The second place is the spawn of the radio transmitter

The second place is the spawn of the radio transmitter

The second place is the spawn of the radio transmitter


The third place is the spawn of the radio transmitter

The third place is the spawn of the radio transmitter

The third place is the spawn of the radio transmitter


The fourth place is the spawn of the radio transmitter

The fourth place is the spawn of the radio transmitter

The fourth place is the spawn of the radio transmitter


The fifth place is the spawn of the radio transmitter

The fifth place is the spawn of the radio transmitter

The fifth place is the spawn of the radio transmitter


The sixth place is the spawn of the radio transmitter

The sixth place is the spawn of the radio transmitter

The sixth place is the spawn of the radio transmitter


The seventh place is the spawn of the radio transmitter

The seventh place is the spawn of the radio transmitter

The seventh place is the spawn of the radio transmitter


The eighth place is the spawn of the radio transmitter

The eighth place is the spawn of the radio transmitter

The eighth place is the spawn of the radio transmitter



Show spawn locations on the Lighthouse map

Hideout module

Components

Produced item(s)

Workbench

Workbench

2 level

Components

21 000 ₽ For 1 item at the flea market

Reusable crafting item

3 000 ₽ For 1 item at the flea market

Reusable crafting item

17 999 ₽ For 1 item at the flea market

Reusable crafting item

95 420 ₽ For 1 item at the flea market

137 419 ₽
Produced item(s)
2 h 16 min

Hideout module

Components

Produced item(s)

Workbench

Workbench

1 level

Components

0 ₽ For 1 item at the flea market

0 ₽
Produced item(s)
0 h 25 min

Mechanic

Sergey Arsenyevich Samoylov

Dialogue before the quest start

I have good news and bad news, which one should I start with? I'll start with the good news! We've proved our potential. Lightkeeper is pleased with us, and wants to meet you in person... Yes, you specifically. The bad news is you can't get to him that easily, the place is rigged with land mines. Plus, a sniper shoots everyone who comes near the lighthouse. We must somehow let them know that it's you, among all the other PMCs that are sniffing around there. So we'll put together a transponder for you. He will pick up the signal, give a sign to the sniper, and disable the mines. The path will be safe. I've already written down what materials I need to assemble it. Finding the the transmitter box won't be easy, but I think you could try looking somewhere where the USECs settled down.

Dialogue after completing the quest

Alright, we have everything we need, that's good.

Mechanic

Sergey Arsenyevich Samoylov

Dialogue before the quest start

I have good news and bad news, which one should I start with? I'll start with the good news! We've proved our potential. Lightkeeper is pleased with us, and wants to meet you in person... Yes, you specifically. The bad news is you can't get to him that easily, the place is rigged with land mines. Plus, a sniper shoots everyone who comes near the lighthouse. We must somehow let them know that it's you, among all the other PMCs that are sniffing around there. So we'll put together a transponder for you. He will pick up the signal, give a sign to the sniper, and disable the mines. The path will be safe. I've already written down what materials I need to assemble it. Finding the the transmitter box won't be easy, but I think you could try looking somewhere where the USECs settled down.

Dialogue after completing the quest

Alright, we have everything we need, that's good.

How to complete the quest?

OPENS 24 HOURS AFTER COMPLETION

Spawns of the housing for the radio transmitter :

The first place is the spawn of the radio transmitter

The first place is the spawn of the radio transmitter

The first place is the spawn of the radio transmitter


The second place is the spawn of the radio transmitter

The second place is the spawn of the radio transmitter

The second place is the spawn of the radio transmitter


The third place is the spawn of the radio transmitter

The third place is the spawn of the radio transmitter

The third place is the spawn of the radio transmitter


The fourth place is the spawn of the radio transmitter

The fourth place is the spawn of the radio transmitter

The fourth place is the spawn of the radio transmitter


The fifth place is the spawn of the radio transmitter

The fifth place is the spawn of the radio transmitter

The fifth place is the spawn of the radio transmitter


The sixth place is the spawn of the radio transmitter

The sixth place is the spawn of the radio transmitter

The sixth place is the spawn of the radio transmitter


The seventh place is the spawn of the radio transmitter

The seventh place is the spawn of the radio transmitter

The seventh place is the spawn of the radio transmitter


The eighth place is the spawn of the radio transmitter

The eighth place is the spawn of the radio transmitter

The eighth place is the spawn of the radio transmitter



Show spawn locations on the Lighthouse map

Hideout module

Components

Produced item(s)

Workbench

Workbench

2 level

Components

21 000 ₽ For 1 item at the flea market

Reusable crafting item

3 000 ₽ For 1 item at the flea market

Reusable crafting item

17 999 ₽ For 1 item at the flea market

Reusable crafting item

95 420 ₽ For 1 item at the flea market

137 419 ₽
Produced item(s)
2 h 16 min

Hideout module

Components

Produced item(s)

Workbench

Workbench

1 level

Components

0 ₽ For 1 item at the flea market

0 ₽
Produced item(s)
0 h 25 min
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