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Quest Peacemaker «Samples»

Given by:

Peacemaker

Requirements:

check-circle Required for Collector

main-image

Quest objectives

check-circle

Find in raid M.U.L.E. stimulant injector

check-circle

Hand over M.U.L.E. stimulant to Peacekeeper

check-circle

Find in raid “Obdolbos” stimulant injector

check-circle

Hand over “Obdolbos” coctail to Peacekeeper

check-circle

Find in raid “Meldonin” stimulant injector

check-circle

Hand over “Meldonin” to Peacekeeper

check-circle

Find in raid AHF1-M stimulant injector

check-circle

Hand over AHF1-M to Peacekeeper

check-circle

Find in raid P-22 stimulant injector

check-circle

Hand over P-22 to Peacekeeper

check-circle

Find in raid “Norepinephrine” stimulant injector

check-circle

Hand over “Norepinephrine” to Peacekeeper

check-circle

Find in raid 3-(b-TG) stimulant injector

check-circle

Hand over 3-(b-TG) to Peacekeeper

M.U.L.E. stimulant injector
check-green-circle
0 / 1
"Obdolbos" cocktail injector
check-green-circle
0 / 1
Meldonin injector
check-green-circle
0 / 1
AHF1-M stimulant injector
check-green-circle
0 / 1
P22 (Product 22) stimulant injector
check-green-circle
0 / 1
L1 (Norepinephrine) injector
check-green-circle
0 / 1
3-(b-TG) stimulant injector
check-green-circle
0 / 1

How to complete the quest?

The fastest way to complete this quest would be to complete the , as a reward we will receive a to required rooms on Labs map. In this quest you will also need to find stimulants,
but this quest is easier to complete. We buy an access key card to Labs, go to the black room. All the stimulants we need will spawn on the floor, chairs, stands and couches.

You can complete to barter a black card from the mechanic. Less reliable ways to find stimulants:
- farm Sanitar and his goons;
- loot Scav players or play as a Scav yourself (player Scavs have a chance to spawn with required stims); 
- use red flares to call an airdrop, hoping that it will be a medical one.

These were general tips. Now let's go through each syringe. 
M.U.L.E., 3-(b-TG), Meldonin: At the Lighthouse behind USEC rogues' base there is a laboratory in the ship-cargo containers; loot Medical Bags.
Obdolbos: Woods medicine spawns such as Emercom(Scav Base), USEC camp or main hangar at the sawmill.
AHF1-M: Most people have problems with this stimulant, alas, but it does not have any simple spawn spots. Labs or Sanitar is the way to go.
P22: as a reward for the Colleagues quest. Part 2, or relate to the general tips.
L1 (Norepinephrine): Tagilla, lucky spawns at the lighthouse, laboratory at the lighthouse

Rewards

EXP:

+15300 Exp

REP:

Peacekeeper +0.04 Rep

wallet

4000 Dollars

wallet

Unlocks purchase Ops-Core FAST multi-hit ballistic face shield at Peacekeeper Loyalty Level 4

wallet

Unlocks purchase Team Wendy EXFIL Ballistic Helmet (Black) at Peacekeeper Loyalty Level 4

Ammunition case
DS Arms SA-58 7.62x51 assault rifle
Unlocked to buy when you pass the quest
unlock
Ops-Core FAST multi-hit ballistic face shield
peacemaker
wallet
unlock
Team Wendy EXFIL Ballistic Helmet (Black)
peacemaker
wallet

Peacemaker

Tadeusz Pilsudski

Dialogue before the quest start

Time is running out. In short, listen. Finally, there is information about new stimulants. From taking these drugs in a person, the pain threshold decreases – to the point that people generally cease to respond to pain. And one more thing: they increase endurance, and strength increases by an order of magnitude. The merchant is a certain Orderly who operates somewhere on the coast. It has not yet been copied. He is very careful, so he supplies only local residents with his stimulants, and even then not everyone. I need to get them, and as soon as possible. Believe me, this is an important matter. After all, the development of new drugs is costly and very expensive. And testing on animals, and only then on humans, takes a whole lot of time. It is worth considering that the effectiveness of taking stimulants may not suit the customer, and then all efforts will go down the drain. And here the whole process has already been launched and is in full swing – the result, as they say, is obvious. I think that my acquaintances will soon be interested and want to get the latest developments of this Sanitar.

Dialogue after completing the quest

Good job. I've already received quite a few interesting offers. Something tells me that these meds are somehow related to TerraGroup.

Peacemaker

Tadeusz Pilsudski

Dialogue before the quest start

Time is running out. In short, listen. Finally, there is information about new stimulants. From taking these drugs in a person, the pain threshold decreases – to the point that people generally cease to respond to pain. And one more thing: they increase endurance, and strength increases by an order of magnitude. The merchant is a certain Orderly who operates somewhere on the coast. It has not yet been copied. He is very careful, so he supplies only local residents with his stimulants, and even then not everyone. I need to get them, and as soon as possible. Believe me, this is an important matter. After all, the development of new drugs is costly and very expensive. And testing on animals, and only then on humans, takes a whole lot of time. It is worth considering that the effectiveness of taking stimulants may not suit the customer, and then all efforts will go down the drain. And here the whole process has already been launched and is in full swing – the result, as they say, is obvious. I think that my acquaintances will soon be interested and want to get the latest developments of this Sanitar.

Dialogue after completing the quest

Good job. I've already received quite a few interesting offers. Something tells me that these meds are somehow related to TerraGroup.

Quest Peacemaker «Samples»

main-image

Given by:

Peacemaker

Requirements:

check-circle Required for Collector

Quest objectives

check-circle

Find in raid M.U.L.E. stimulant injector

check-circle

Hand over M.U.L.E. stimulant to Peacekeeper

check-circle

Find in raid “Obdolbos” stimulant injector

check-circle

Hand over “Obdolbos” coctail to Peacekeeper

check-circle

Find in raid “Meldonin” stimulant injector

check-circle

Hand over “Meldonin” to Peacekeeper

check-circle

Find in raid AHF1-M stimulant injector

check-circle

Hand over AHF1-M to Peacekeeper

check-circle

Find in raid P-22 stimulant injector

check-circle

Hand over P-22 to Peacekeeper

check-circle

Find in raid “Norepinephrine” stimulant injector

check-circle

Hand over “Norepinephrine” to Peacekeeper

check-circle

Find in raid 3-(b-TG) stimulant injector

check-circle

Hand over 3-(b-TG) to Peacekeeper

M.U.L.E. stimulant injector
check-green-circle
0 / 1
"Obdolbos" cocktail injector
check-green-circle
0 / 1
Meldonin injector
check-green-circle
0 / 1
AHF1-M stimulant injector
check-green-circle
0 / 1
P22 (Product 22) stimulant injector
check-green-circle
0 / 1
L1 (Norepinephrine) injector
check-green-circle
0 / 1
3-(b-TG) stimulant injector
check-green-circle
0 / 1

Rewards

EXP:

+15300 Exp

REP:

Peacekeeper +0.04 Rep

wallet

4000 Dollars

wallet

Unlocks purchase Ops-Core FAST multi-hit ballistic face shield at Peacekeeper Loyalty Level 4

wallet

Unlocks purchase Team Wendy EXFIL Ballistic Helmet (Black) at Peacekeeper Loyalty Level 4

Ammunition case
DS Arms SA-58 7.62x51 assault rifle
Unlocked to buy when you pass the quest
unlock
Ops-Core FAST multi-hit ballistic face shield
peacemaker
wallet
unlock
Team Wendy EXFIL Ballistic Helmet (Black)
peacemaker
wallet

How to complete the quest?

The fastest way to complete this quest would be to complete the , as a reward we will receive a to required rooms on Labs map. In this quest you will also need to find stimulants,
but this quest is easier to complete. We buy an access key card to Labs, go to the black room. All the stimulants we need will spawn on the floor, chairs, stands and couches.

You can complete to barter a black card from the mechanic. Less reliable ways to find stimulants:
- farm Sanitar and his goons;
- loot Scav players or play as a Scav yourself (player Scavs have a chance to spawn with required stims); 
- use red flares to call an airdrop, hoping that it will be a medical one.

These were general tips. Now let's go through each syringe. 
M.U.L.E., 3-(b-TG), Meldonin: At the Lighthouse behind USEC rogues' base there is a laboratory in the ship-cargo containers; loot Medical Bags.
Obdolbos: Woods medicine spawns such as Emercom(Scav Base), USEC camp or main hangar at the sawmill.
AHF1-M: Most people have problems with this stimulant, alas, but it does not have any simple spawn spots. Labs or Sanitar is the way to go.
P22: as a reward for the Colleagues quest. Part 2, or relate to the general tips.
L1 (Norepinephrine): Tagilla, lucky spawns at the lighthouse, laboratory at the lighthouse

Peacemaker

Tadeusz Pilsudski

Dialogue before the quest start

Time is running out. In short, listen. Finally, there is information about new stimulants. From taking these drugs in a person, the pain threshold decreases – to the point that people generally cease to respond to pain. And one more thing: they increase endurance, and strength increases by an order of magnitude. The merchant is a certain Orderly who operates somewhere on the coast. It has not yet been copied. He is very careful, so he supplies only local residents with his stimulants, and even then not everyone. I need to get them, and as soon as possible. Believe me, this is an important matter. After all, the development of new drugs is costly and very expensive. And testing on animals, and only then on humans, takes a whole lot of time. It is worth considering that the effectiveness of taking stimulants may not suit the customer, and then all efforts will go down the drain. And here the whole process has already been launched and is in full swing – the result, as they say, is obvious. I think that my acquaintances will soon be interested and want to get the latest developments of this Sanitar.

Dialogue after completing the quest

Good job. I've already received quite a few interesting offers. Something tells me that these meds are somehow related to TerraGroup.

Peacemaker

Tadeusz Pilsudski

Dialogue before the quest start

Time is running out. In short, listen. Finally, there is information about new stimulants. From taking these drugs in a person, the pain threshold decreases – to the point that people generally cease to respond to pain. And one more thing: they increase endurance, and strength increases by an order of magnitude. The merchant is a certain Orderly who operates somewhere on the coast. It has not yet been copied. He is very careful, so he supplies only local residents with his stimulants, and even then not everyone. I need to get them, and as soon as possible. Believe me, this is an important matter. After all, the development of new drugs is costly and very expensive. And testing on animals, and only then on humans, takes a whole lot of time. It is worth considering that the effectiveness of taking stimulants may not suit the customer, and then all efforts will go down the drain. And here the whole process has already been launched and is in full swing – the result, as they say, is obvious. I think that my acquaintances will soon be interested and want to get the latest developments of this Sanitar.

Dialogue after completing the quest

Good job. I've already received quite a few interesting offers. Something tells me that these meds are somehow related to TerraGroup.

How to complete the quest?

The fastest way to complete this quest would be to complete the , as a reward we will receive a to required rooms on Labs map. In this quest you will also need to find stimulants,
but this quest is easier to complete. We buy an access key card to Labs, go to the black room. All the stimulants we need will spawn on the floor, chairs, stands and couches.

You can complete to barter a black card from the mechanic. Less reliable ways to find stimulants:
- farm Sanitar and his goons;
- loot Scav players or play as a Scav yourself (player Scavs have a chance to spawn with required stims); 
- use red flares to call an airdrop, hoping that it will be a medical one.

These were general tips. Now let's go through each syringe. 
M.U.L.E., 3-(b-TG), Meldonin: At the Lighthouse behind USEC rogues' base there is a laboratory in the ship-cargo containers; loot Medical Bags.
Obdolbos: Woods medicine spawns such as Emercom(Scav Base), USEC camp or main hangar at the sawmill.
AHF1-M: Most people have problems with this stimulant, alas, but it does not have any simple spawn spots. Labs or Sanitar is the way to go.
P22: as a reward for the Colleagues quest. Part 2, or relate to the general tips.
L1 (Norepinephrine): Tagilla, lucky spawns at the lighthouse, laboratory at the lighthouse
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