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Quest Peacemaker «Wet Job - Part 2»
Sherlock! It’s great that you are here. Remember the security cameras installed at the weather station? So, they “noticed” something interesting. Let’s omit the little things. Most importantly, a group of wild ones often appears there. Were dressed in some kind of rags. They look like sailors or fishermen. As I said, they often hung out there, but recently they disappeared from sight. Deals are muddy, I have an excellent instinct for such things! I guess their pockets are more than full. The task is as follows: find their new halt on the coast. Once you find it, mark it on the map. My people will figure this out.
Level requirement: 14 lvl
Quest for getting Kappa

Peacemaker
Tadeusz Pilsudski

Level requirement: 14 lvl
Quest for getting Kappa
Goals and rewards for quest
Quest objectives
Find the fisher’s dwelling
Place the MS2000 marker on the
Survive and leave the area
Rewards
EXP:
+9700 EXP
REP:
Peacekeeper +0.03 Rep
1300 Dollars
+
Unlocks barter for Magpul PMAG D-60 5.56×45 60-round magazine at Peacekeeper Loyalty Level 3
How to complete the quest?
Buy an MS2000 marker from Prapor and go to Shoreline.
There is a barge near the exit of the tunnel, that you need to cross in order to get to an island.
Before reaching the ruined house, mark an area where two tables are.
Then get out of the location and complete the quest.
Find the habitat of fishermen on the map
Find the habitat of fishermen on the map

Place marking with a marker for the quest Wet Job. Part 2